﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace haptic.src.engine
{
    class Background
    {
        #region Loading
        public void LoadContent(IServiceProvider oServiceProvider, string path)
        {
            m_oContent = new ContentManager(oServiceProvider, "Content");
        }
        #endregion

        private ContentManager m_oContent;
    }
}
